Astro Empires is a free online web-based game created by Nuno Rosrio.
Astro Empires is completely web based, meaning there are no animations or sound effects. While this may appear to make the game relatively boring or overly simplistic, it employs other effects to keep the gamer's interest.
The game sets you in a space-based world in which you explore and conquer planets. Your goal is to build up on these planets buildings that will allow you to make money (known as Credits), build ships, and produce research.
You can choose to join one of four servers; Alpha, Beta, Ceti, and Delta. Each server is a separate universe, so players on Alpha can't see or interact with players on any other server. Players can choose to be solo or join up with Guilds that can have a few people to about 100 people (with only a few guilds have 100 or more people).
To start off, you have a single planet. After building up a few buildings to provide research to obtain Outpost Ships, you then build up some Shipyards to build the Outpost Ships. These ships are then used to explore and colonize other planets, although each new planet costs Credits to habituate. While early planets are extremely cheap, each new planet costs twice as much as the first planet, making it difficult after 10 or more planets to obtain another new planet.
After you get started and obtain a few planets, you can build up either a higher Economy (which is the means of obtaining Credits) by building certain buildings that give you Economy. Or, you could focus on better Research, which may give your combat ships a better attack or defense bonus, or help your buildings produce Energy better. Also, you could focus on fleet by building shipyards, although research allows you to obtain better and more powerful ships.
Since each of the 3 main aspects of the game (Economy, Fleet, and Research) tie in with one another, you may want to designate certain planets to produce certain results, as each planet has a limited amount of space to build on (which can be increased after researching abilities such as Terraforming or Multilevel Platforms). You could have one planet doing nothing but Research with another brining in Credits and Ships.
Of course, all this building needs a populace to work it, right? Each planet uses Population to work in the buildings you build, so you have to give them places to live. Urban Centers give you a certain amount of population, depending on how habitable the planet is (Earth-like planets give a 7 population,
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