Channel Button

There are 21 articles on this title. You are reading the article ranked and rated #1 by Helium's members.

Hobbies & Games   >

Role Playing & War Games

Dungeons and Dragons: Tips for dungeon masters

DMing is the most complex aspect of the game. You prepare the adventure, act as eyes and ears for the characters, play monsters and NPCs, deal with problems and questions, give out rewards and basically serve as the focal point for the whole game. Someone taking that type of job on deserves some assistance and advice at times. Here are some guidelines to help make the game easier and more fun for both you and your players.

Be prepared: One of the worst mistakes a DM can make is to be unprepared for a game session. Looking over the adventure even 15 minutes beforehand can make for a better session that a DM that is looking through the adventure on the spot constantly to find information he or she should know easily. That frustrates the players and can be frustrating for the DM as well. You should know the basic plotline, major NPCs and the set challenges that the characters will face before you open up your DM screen. Also, be ready to deal with minor issues that constantly come up. One that comes to mind is when players, during roleplay, ask a minor NPC's name. Have a list of names ready for both minor NPCs and for inns and taverns and your game world will not be populated by a bunch of people named "Fred".

Be prepared to improvise: You may have figured out 12 different ways to get through a scenario but it is likely that the characters will find a thirteenth. The important thing here is to let them do their method. Guage how the situation will change because of that choice instead of blocking that action. It might turn the adventure in a whole different direction. If it means that you have to take a moment to rework some ideas, go ahead and tell the players that you need a little time because you weren't expecting them to do that. (They love hearing that.) There are times to stick to the script and times to "wing it".

Of course, in some adventures, getting too far off track could mean missing the objective completely. Find ways for the players to know that they are going too far astray. Just don't overdo it. Give them signposts but don't lead them by the hand.

No DMus Ex Machina: Many a bad adventure has come about by the characters going through major challenges only to have the DM's favorite NPC come save the day. The characters are the ones that should always move the adventure forward to its conclusion. They are the heroes of the story and that is the aspect that makes the game fun. In the same vein, the players must


Below are the top articles rated and ranked by Helium members on:

Dungeons and Dragons: Tips for dungeon masters

  • 1 of 21

    by Steven Laskoske

    DMing is the most complex aspect of the game. You prepare the adventure, act as eyes and ears for the characters, pl... read more

  • 2 of 21

    by Matt Lau

    If you are a new Dungeon Master, then running a game can be a daunting task. But then again, any task is daunting whe... read more

  • 3 of 21

    by Kayanne Nelson

    The role of Dungeon Master has always been my favorite part to play. It's not that I don't like playing a character, ... read more

  • 4 of 21

    by Joseph Mohr

    Being the dungeon master is a creative experience. You are the creator of the world, the monsters and non-player char... read more

  • 5 of 21

    by Dave Franklin

    Below are a few guide lines to aid the DM run a successful and interesting campaign. 1.Ideas. Where do you get ... read more

View All Articles on:
Dungeons and Dragons: Tips for dungeon masters

Add your voice

Know something about Dungeons and Dragons: Tips for dungeon masters?
We want to hear your view. Write_penWrite now!

What do you know about?
  • Tell us! Get published today.
  • Reach millions.
  • Many ways to earn.
Join Helium Today

Already a member? Log in.

Helium Debate

Cast your vote!

Is poker a sport?

Click for your side. Must be logged in.

148828

Featured Partner

ResearchSEA - Asia Research News

ResearchSEA - Asia Research News is Asia's first research news portal. It is a one-stop center where journalists a...more

What is Helium? | User Guide | Community | Helium’s Official Blog | Link to Helium | Privacy | User agreement | DMCA

Helium, Inc.
200 Brickstone Square Andover, MA 01810 USA