I can put it down to personal taste that my favourite game at the moment is definitely Unreal Tournament 2004. There is something about it that just keeps me coming back for more. I have always been one for the first person shooter (FPS) deal, ever since I first completed Doom95 on my uncles computer when I went to stay for a holiday. Maybe it is the adrenaline rush about being there in the game as yourself, interacting with other people at the most base level. Sure it is violence incarnate but that is probably the most basic thing that all people can understand whether you are from Africa, Asia, Oceania, Europe or the Americas.
When the first Unreal game came out, way back when, it transformed the FPS genre from a basic pixelated 2d affair with semi 3d levels and pseudo 3d effects to a living breathing 3d world where you were the "man" or "woman". You could run forward, backward, side to side, look up and down with blatant disregard unlike the poor, slow and springy looking modes of Quake which itself was not in fact that old yet. This was the future! A future that would expand exponentially in all directions with the success of Unreal and its expansion Return to Na-Pali.
The real corner stone of the Unreal game was its player versus player (PvP) action which was only a side note in the original game. With the main content built into the single player mode I don't think Epic realised that their PvP action was going to be as big as they had anticipated.
With the massive success of Unreal and especially its PvP modes. Epic created the new and improved Unreal Tournament, this was as revolutionary if not more so than Unreal, it was a game dedicated entirely to online play and preparation for online play. I can quite proudly say that many a summer was spent playing Unreal Tournament 1999 and even using the in game console cheats to make it harder and faster than originally intended. One year my friend and I who regularly played UT entered a tournament down our local internet cafe and I came second! I got a little trophy that I still display today and a small amount of cash for my trouble. I was chuffed! This led my friend and I to dedicate ourselves to the cause and we managed to rack up probably 50000 games of UT between us in the coming year. The next year we were going to be ready!
We walked in there and walked out champions with cash prizes and big smiles. This was what UT was about! Not only a game but something with which to set the bar for all other games and
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by Alex Haworth
I can put it down to personal taste that my favourite game at the moment is definitely Unreal Tournament 2004. There is
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