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Created on: May 07, 2010
Who would have thought it? In the late eighties and early nineties Nintendo and Sega were sworn enemies. Each had their signature game. Nintendo had Mario (and all the spin off characters) and Sega had Sonic (and all the spin off characters - although there aren't as many of these as there are in the Marion genre). I loved Sonic but was a true Nintendo fan. Luckily my sister was in the other camp and owned a Megadrive.
Times have changed, Sega have pulled out of the console market and now focus their efforts on developing games for all their old competitors. This is great since it means that Nintendo owners now get the opportunity to play traditional Sega games, such as Sonic.
As with all Sonic games, the storyline includes Sonic coming up against the long time baddie "Eggman". The character formerly Known as Dr. Robotnik has managed to gain access to the chaos emeralds. The emeralds are going to be used to turn Dr Robotnik in to the most powerful character. There is only one character that can stop Dr Robotnik and his evil plan..... Sonic.
A difference here is there is some inter dimensional madness at play, too. There's what appears to be an alternate-dimension version of Eggman hanging around, known as Eggman Nega. There are also sol emeralds and their protector, Blaze the Cat.
The story unfolds through a series of still frames and on screen text as you progress through the game.
Whilst the main character in this game is Sonic you can also play the game as Blaze the Cat should you so wish. Having the ability to play the game as Blaze as well as Sonic, allows you to see the story from both sides, which adds another dimension. Blaze's journey through the different zones of the game is different to that of Sonics, so you are effectively getting two games for the price of one. That said, the game play is still basically the same and can be too repetitive for some gamers.
This game is of a traditional 2 dimensional side scrolling platform type. Despite this the graphics are absolutely stunning. They are clear, sharp and crisp with no pixelation issues whatsoever. Sonic and all the other characters are rendered in a typical polygon fashion and they look really cool. Sega have managed to get the character size spot on as well. They are not too small (hence losing detail) as in games like Tomb Raider Legends, nor are they so big (hence reducing the look and impact of the environments).
The environments are really colourful and attractive and really add
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