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Magic the Gathering card analysis: Magus of the Moat

In many ways the nostalgia factor of many cards in future sight and the other cards in the time spiral block out weighs the real value of the card. For example I remember when moat was one of those cards that you hated to see and it almost always came along with serra angel who had vigilance meaning that the few flying creatures that you did have couldn't afford to attack. Worst as an enchantment you often only had a handful of ways to remove it in your deck and so were stuck waiting to get one of them while your opponent flew over the moat to kill you.

Magus of the Moat is still an annoying card but it is the lack of being an enchantment that most weakens it. A rare 0/3 human wizard from the future sight expansion set of magic the gathering, it costs two white and two colorless mana to put into play and while it is in play no creature without flying can attack.

If you happen to be playing against green this card is close to trump. Green mages are notoriously bad at killing creatures and have very few flying creatures. In addition to this they rely on few spells beyond those large creatures and so you can simply stand behind your moat and throw rocks at them until the mage is dead.

Sadly people do not often play green by itself because it has very few flying creatures and very little creature removal. Instead they use it with red or white which leads to the major weakness of this card, that is that it is going to die. But this is the weakness of any good creature so is hardly one that you can really blame it for, it only limits its strength in comparison with the moat that it makes me nostalgic for.

In limited this is a card that you have to draft, in fact even if you don't want to use it you have to either draft it or draft flying creatures because while you can draft removal there is a chance you won't have it and this card will end the game of anyone who doesn't have flying creatures or removal or preferably both.

Although I can be nostalgic for moat the truth is that the card slowed games down more than anything else and in the end it only allowed victories against decks that should have had a way to deal with it but didn't.



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Below are the top articles rated and ranked by Helium members on:

Magic the Gathering card analysis: Magus of the Moat

  • 1 of 2

    by Elton Gahr

    In many ways the nostalgia factor of many cards in future sight and the other cards in the time spiral block out weighs

    read more

  • 2 of 2

    by Can Tran

    "Magus of the Moat" is a 0/3 white human wizard printed as a rare for the Magic the Gathering expansion set known as "Future

    read more

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