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Video game reviews: Warcraft III: The Frozen Throne (PC)

by Vinson Chen

Created on: August 16, 2009

Warcraft III: The Frozen Throne is most definitely the best RTS, Real Time Strategy, game of all Time. With its creative and original campaign mode, its addicting online gameplay, its admirable music, and its character's great voice acting, Warcraft III: The Frozen Throne is able to surpass its fellow competing RTS games by miles of excellence. All of its current and past players will agree with that sentence in saying that Warcraft III: The Frozen Throne tops all other RTS video games.

Despite being released in the middle of 2003 which was over 6 years ago, the game still averages approximately 80,000 gamers online at all times of the day. These hardcore players come from all around the world, but unite together in this amazing masterpiece of an RTS. Here they battle one another in ranked standard games, tournaments, and assigned teams games, but also relax by playing an enjoyable unranked custom game where people can enjoy the company of one another and simply take a break from the strenuous and hardcore battles that go on within ladder games. Seeing as so many people still play such a relatively ancient game from back in the day, there is no arguing that The Frozen Throne is still an amazing breakthrough in RTS gaming.

Now it's time to move on to the review of specific parts of the game. These will include the game's presentation, graphics, sound, gameplay, and lasting appeal.

For presentation, the game included a brilliant story behind the four races which are the backbone of how the game is played. The connection between the human alliances, the night elf sentinels, the orc hordes, and the undead scourge combined with a brilliant story gave The Frozen Throne the perfect introduction into its game. The story of the two betrayers of the light, Arthas and Illildan will forever be leave a lasting image in the beauty of The Frozen Throne's plot. Also, the way the campaigns were formatted to tell the story was incredible as well. The campaigns led the player through quests that were needed to be completed and each explained the story more and more in depth. There was never a boring campaign solely because the story telling mechanism behind each and every one worked so well with the gameplay. All in all, the beginning presentation was excellent and no changing it would make it better.

Secondly, the graphics are to be rated. 6 years ago, the graphics were revolutionary for its time with it being one of the first 3D RTSs available for play. Each unit had

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