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Created on: August 09, 2009
Video Games, why are people always talking about video games, the situation at hand is always about "how videogames are ruining or children" or "how video games make children bad"... From my point of view, people are to blame not the videogame, it is all in all their own mentality that makes up this fact, the situations that they come through, they agreed to.
First off, I know that videogames show violence to a much higher degree than in the 1980's that's a fact, the placement of the videogames in the world and begin to strongly agree of what the heck they are seeing as turning to become individuals of violence, using an excuse of what to say during times of criminal notions or the fact that a teenager fights is because a videogame. Me included, I have been playing videogames, since I could put my hand on a controller, my first videogame being Sonic the Hedgehog and Super Mario World. Take sme back to a time when I was enjoying myself and could do so.
But now, guess how people react to the fact that videogames are on the rage, almost everyone in the USA, plays videogames, out of all those people how do you say that it changes the fact that they do so. Teenagers are no different, how could they be influenced by a videogame, they can take ideas from them I will admit, but they made the situation for themselves not from the videogame. If the videogame told you to leap off an edge while break-dancing in the air, would you? Serious facts, I've seen this happen in tons of videogames, but know that I would never do it in real life, not even bungee jumping.
Games with more violent approaches such as Grand Theft Auto series, Madworld, have as much violence as the real world, have you seen the news, for the fact that videogames only imitate what we think up, that means the ideas we think up are responsible, so again why blame a videogame for your teenagers behavior. Magical powers, leaping from tall buildings, the ability to fly, can your teenager imitate these, or do they make the decision to try, knowing that laws of physics are in the actual real world. You decide.
Overall, videogames are central to the focus in most in the culture we live in right now, and why does it develop this way, because people need something to jump back on, and rely on to give their kid a reason, teenagers know what they do and how it affects them, they just hate for people to think that thy did it for their own reasons, and I hate that about the world because everyone wants something to fall back on for their own mistakes. All together now, games may have violence, but they aren't bad, the teenager is.
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