Search Helium

Home > Hobbies & Games > Video Games > Video Game Reviews

Video game reviews: Fight Night Round 4 for Xbox 360

by Natasa Shepherd

Created on: June 27, 2009

Fight Night Round 4 takes the Fight Night series to new heights, with vastly improved graphics and an all physics engine, Fight Night is quickly making a name for itself as the best boxing game in the world. With some of the best boxers in the world as well as some current boxers, this roster is by far the greatest roster of any Fight Night game or Knockout Kings game combined (Knockout Kings was the original game that EA produced before they evolved into Fight Night, replacing the button punching with the much loved and hated stick punching).



Names such as Diego Corrales, Joe Frazier, Joe Calzaghe and Lennox Lewis all make an appearance in the game, not to mention one of the biggest selling points of the game. Mike Tyson, for the first time ever, Mike Tyson has appeared in a EA sports game, looking like his younger more respectable self, Tyson has drawn new fans to the game worldwide as he is known as one of the most recognizable boxing legends in the history of the sport.

Gameplay

For veteran Fight Night fans, the new controls implemented might rattle a few bones. The new "Total Punch Control" put into the game has made a slight difference to the game play, but one that isn't all that too hard to deal with, instead of the user having to hold down a modifier button to target the opponents body, all body shots can now be done through the one stick, with a flick to the left or right of the right analog stick and your boxer will throw a hook to the body, or a diagonal flick downwards either left or right to throw a body uppercut. While these new controls do take some getting use to, eventually you'll be slugging it out with the best of them even if sometimes you want to through hook to the head and end up targeting the body, its something that can be worked around.

As well as the new controls, there is also a new physics engine in place which changes the game up completely. The team behind Fight Night used Fight Night Round 3 as the basis to sell Round 4, showing the audiences just how bad Round 3 was. Pointing out things such as the invisible wall users had to deal with when trying to fight on the inside against their opponent, or the awful parry system which many fans hated. To combat these flaws from the previous game, the team decided the best approach would be to completely start from the ground up, this time with a better physics engine. So now instead of a missed punch just being a missed punch, in Round 4 punches will slip and slide off of the gloves of your

Helium Debate

Cast your vote!

Are game consoles too expensive?

Click for your side.

172810

Featured Partner

Reason Foundation

Reason has partnered with Helium, giving you the chance to write for a cause. Browse Reason's featured titles, pick an issue and write! You can also donate your article earnings. Share what you know, learn new perspectives...more


CONNECT WITH US

Read
our blog
Helum for writers

Write and get published
Share with other writers
Polish your freelancing skills

Join our active writing community
Helium Content Source for Publishers

Quality articles from proven freelancers
Exclusive rights, fast turnaround
Brand engagement, business blogging -- our writers do it all

Get custom content today!

INFORMATION


Helium, Inc.
200 Brickstone Square Andover, MA 01810 USA
#