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Created on: April 13, 2009
Cheaters- the evil of all games, no matter the type. Chances are that if the game has even a tiny trace of popularity, there will be a good number of cheaters. Dungeons and Dragons is very popular and is no exception to having cheaters in the game. Also, before I explain why people cheat, how they cheat, and how to prevent it, remember that no matter how good you are at cheating-enforcement, cheaters always find a way. It is very difficult to completely remove cheating, but that's okay because honestly in a good D&D game a cheat every once in a while can be a good thing.
Why do cheaters cheat? They cheat because they personally believe that they deserve better than what is happening to them, they simply do everything to win, or they just do it because they can. In a game of D&D, many actions that occur are determined by the roll of the dice, randomizing the outcomes of many different events in the game. If the cheaters cheat because they think they deserve better, they probably think they're rolling too low to do any use in the game. These players might fudge their ability scores when creating their character, they could roll a number and say a different number was rolled, or they can spout out rules that no one else knows of and can't verify. These people just cheat to be better, not necessarily to win.
In order to handle this type of cheater, a very good thing to do is have at least one other player verify the rolls and ability scores that person rolled. This secondary person should be switched from time to time in order to ensure that the "roll verifier" doesn't go along with the cheater and say he rolled a better number than he really did. When it comes to stating rules no one else knows, I personally say, "forget the rules" and play by the basic rules everyone has access to. When I'm the dugeon master, if other players can't get access to the rules a certain player is stating to make himself better in the game, then those rules don't exist in my game. In order to be included as rules to go by, everyone must be able to look at them themselves.
Other people cheat just to win in the game. Although this isn't as much a problem in D&D because winning is a hard thing to define in a D&D game, some people still do it. A "winning" character in the game probably is built on a plethora of very advanced rules and character combos to provide a character with the "perfect" abilities and powers. To me, this seems more like the result of an accountant than
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