video game that does not have those two qualities. I doubt there is a video game where a player hasn't gotten frustrated. It happens often to me and the only way I get through it is learning to wait and practice. In games where you have to press button sequences require the player to focus or they screw up the sequence and start over. These two skills are particularly useful anywhere, especially in driving. In driving, there are points where you hit rush hour traffic and there isn't much you can do. Honking the horn isn't going to make traffic go faster, so you learn to wait. As you drive, you want to be focused because a distraction could be fatal. A second goes a long way when you drive.
Knowledge:
This is a particularly questionable area because there are not a whole lot of things you can learn from video games. One of the few things that it could help with is foreign languages. Putting the game in a different language could help you to learn it and some of the structure. Another feature I've noted happen is players tend to learn about other objects particularly cars and guns. For cars, some racing games allow you to construct the car and so players tend to learn about various car models, engines, etc. For guns, it's more of the model, killing capability, reload time, and other stuff. Unless you're going to own a gun or autoshop or something, it's not real applicable. but it's there.
Desensitization:
Unless your children have free choice and you really don't care, you understand that M rated games have quite explicit content. For younger children, it exposes to them an ugliness than they're expected to see. For example, all games in this category usually have profanity within the game. It gives them new words to possibly try out. In any case, you should see how often profanity occurs in daily conversations. I believe it has gotten so bad that profanity is treated as a typical common word. Some M-rated games have nudity, graphic violent scenes, blood, etc. It really exposes under 17 children to a lot of stuff. The only good thing that I can see from this is children are given stuff that they will eventually encounter when they grow up. In the case of the game Grand Theft Auto, prostitution, violence, and auto theft were parts of the game. Not that much different from real life where prostitution, auto theft, and violence does exist.
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