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world to be like. Do you want it to be like any traditional period on Earth or something different? Whatever you choose, make sure that any cultures, places, characters and even laws make sense and fit. You should also remember that currency doesn't have to be represented by copper, silver and gold.
3) This may sound odd, but I firmly believe that when a fantasy novel is being written, you shouldn't go out of your way to make the world as fantastic as possible. Sure, some novels have a fantastic world but it shouldn't be the driving force behind it. What should be the driving force behind writing a fantasy novel are the characters and the plot/themes. If you create realistic characters and a great plot that isn't cliched with strong themes resonating from the writing, then you should have a winner. I'd ask a question as well: how much fantasy out there is for youngsters or light-weight in the topics they deal with? How many are just dedicated to creating a good old romp through a fantasy world filled with magic? Too many. It'd be great if more fantasy books dealt with adult themes. So, that's something extra to think about.
4) It's essential to do the necessary research if you're writing a fantasy novel. Why? If you're writing in the medieval period, then you might want to make sure horses are used right and they're not just some lifeless vehicle to get a character from point A to B. Often, a writer will incorrectly describe how a character mounts a horse. It comes off as rather funny, even if the reader understands what was meant. This same sort of research also extends to weaponry and armour. Also, it's key to know about battle tactics and how the feudal system works. Of course, this is all assuming you're writing in a traditional medieval setting. Basically, everything in your novel needs to give a good impression. It's okay not explaining some things, but it's not okay getting the facts wrong.
5) When writing a fantasy novel, there's often a tendency to insert info-dumps or long description from the narrator into the prose. These are generally not needed and tend to bog the writing down until a reader becomes bored. It's perhaps best to reveal the information through character interaction, dialog and thoughts. Note: I said perhaps, not always.
6) Prologues. Don't think your story needs one. Often, a prologue can be used as chapter one. Generally, don't use a prologue as an excuse to tell readers about the world and the back-story pertaining to the novel. If
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Writing tips: Creating a fantasy novel
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