Home > Hobbies & Games > Video Games > Video Game Reviews
Created on: December 16, 2008
With the release of the original Fable, Peter Molyneux made a lot of promises. He promised people a revolution in gaming, and he gave them a good but not great RPG that, if released by any other company would have been quite well received, but was criticised simply because it did not deliver what was expected of it. So when Lionhead announced the release of a second Fable installment, the news was met with equal excitement and trepidation. Could the company finally fully deliver what it had promised so long ago?
When the screenshots and previews were released, it seemed as though the sequel would finally live up to the claims that the original failed to live up to. The thought of being able to get dozens of hours of gameplay out of the main storyline, whilst maintaining an world economy and a family life, seemed almost too good to be true. The innovative artwork and simple but intuitive gameplay style also seemed far ahead of the game. The release was anticipated more than most of the 4th quarter releases, despite being up against such titles as Fallout 3 and Gears of War 2.
You start the game as a young child, following your sister around a small town. You can either help the local authorities catch the leader of a notorious gang, or you can help the gang leader himself. The choice you make effects the rest of the game profoundly. Help the sheriff, and when you return to the city it will have flourished, with many shops and upstanding people. However, help the gang leader and the city develops into a notorious den of iniquity.
Although the first choice that you make has profound consequences, further consequences seem to have more of an effect on your personal appearance than they do on the world around you. If you are pure and good, you will have a clear complexion and a small stature, but if you are corrupt, you will become fat and jaundiced. Although this is a rather unique way to display the choice system, it does not necessarily effect things in the huge way that was described in the previews.
The gameplay, however, is some of the most immersive of any game out at the moment. It is a very, very difficult game to put down. If you do not feel yourself drawn to the main quest, you can simply explore the vast and varied world, buying shops and houses, doing side quests for the general population, and even starting a family. I did, however, feel that the family portion of the game was slightly underdeveloped, because once you have found and seduced a citizen of
Below are the top articles rated and ranked by Helium members on:
Video game reviews: Fable 2
by Roisi Proven
With the release of the original Fable, Peter Molyneux made a lot of promises. He promised people a revolution in gaming,
by Kevin Osheer
When I got Fable II I had mixed feelings. I wasn't sure whether or not to expect an entirely new experience, which kind
by Sean O'Leary
A gun is raised, the shot is fired. Your sibiling falls dead at your feet. The gun is then pointed at you. Again the gun
Fable 2 is the second Fable game, by Lionhead Studios. The game is classified as an Role Playing Game, and is on the Xbox
by Alex Ramirez
Anyone who has followed any game by Peter Molyneux knows of the famed designer's habit to promise a bunch of unique features
View All Articles on: Video game reviews: Fable 2
Helium Debate
Cast your vote!
Which is the better video game platform: Console or PC?
Click for your side.
Featured Partner
My hope is that every person with cancer can smile because someone touched his or her life. So many of you made Nicki smile! I never imagined that I would devote my life to this cause, but when cancer touched my life it changed everyth...more