As a long time DBZ fan, this game was right up my ally. I was very excited to play a Dragon Ball Z game for the current generation systems and with all good reasons. This game has to be by far the best looking Dragon Ball Z game to date. The visuals have to be the most astonishing aspects of the game. I will go as far as to state that this game has the best cell-shading graphics of ANY game to date, even better than the current Naruto games which also boast great cell-shading visuals. I must also note that I played through the Xbox 360 version which as many gamers know is slightly less graphical in power to that of the PS3... of course only by a slight bit. So, in other words, Atari did a bang-up job on the graphic. The backgrounds also blend in perfectly with the character graphics. They have a very real and in-depth feel that you would never think would mix with the cell-shaded DBZ characters, but the background just couldn't be better not just in looks but in dynamics. When you fight back and forth with your opponent, the blur effects are done the way you would think the super sonic would feel in real life and the ability to fight all the way into space is a nice touch. The only thing lacking with the stages is that there are only 5 stages in total and the only real damage done to the environment is when you contact well with an Ultimate Attack causing a short cut scene. Other DBZ titles like Tenkaichi for example did have more in ways of destroyable buildings, cliffs and the like. That you will not see here but as a game programmer myself, this was most likely done to keep the backgrounds maintaining their real look and to not slow the in-game play. Definitely a tough trade-off that hopefully can be improved in future titles.
Now, onto the gameplay.
As stated before, the dynamics are fast and furious. I enjoyed the fact the game was balanced into being able to preform major attacks in a quicker amount of time. Yes, this can allow a player to be a bit cheesy but a quick reaction to a big attack with get you right behind your opponent and cancel their attempt to blast you. The controls are easier than previous titles and if you go through the Tutorial mode, you'll see that it does have a great load of depth. Tenkaichi fans might be disappointed though since the overall feel is very much like the older Budokai scheme but with wonderful energy struggles and dodging abilities. Personally I love being able to hit the dodge button and watch my character sit there
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