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Created on: May 19, 2008 Last Updated: May 25, 2008
Given the title of this game, I was not expecting what I was greeted with upon installing it! First Class Flurry sounds like a perfect ice cream dessert from a well known fast food retailer. The graphics are vibrant and bright and the characters are well drawn. There is no graphic jumpiness' which I have found to be present in these types of games. The music is quite basic, but cheerful for the type of game and there is even a storyline, which in this type of game is quite rare. You are the top stewardess for an airline and it is your job to keep the passengers happy and bag yourself as many points as you can. There is a tutorial option which you can disable, but which gives you helpful pointers as you are greeted with a new problem.
The style of game play is not unique, as there are now many of these types of game floating around on free game' websites and the basis of play is no different serve the customers/passengers/public with whatever they wish as fast as you can without making them grumpy. I have seen this very game scenario in a diner, day-care center and even a valet parking lot.
This game however, I found to be more interesting as it was more challenging. I even failed the second level! The more successful you are at keeping your passengers happy, the more points you attain and points mean prizes! You can upgrade your character's attributes and you can also decorate the plane to make it more appealing to the passengers and in turn, keep them happier. The job gets harder as you progress, more passengers appear, their demands get faster, little girls go wandering, sick patients bother everybody and you even get turbulence! Just as you start to feel as if you are in control, another problem is thrown at you. This is what stops the game from becoming too repetitive.
One novel point is that you can select which continent you wish to fly around, and the continent you select has a bearing on what food is served for the in-flight meals. I thought that this was a nice touch by the developers, as it is another area in which this game differs from the rest.
I used up my hour of free play and I probably would have continued to purchase a key so I could play on, mainly due to the fact that after an hour of play it does become addictive. The need to beat the passenger satisfaction score becomes a challenge that cannot be ignored.
I would give this game an over score of 4/5 The concept is not original, but the standard of game play was enough to keep me interested.
Learn more about this author, Andy Kendall.
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